πŸ›οΈClubs (Coming soon)

Create a club with your friends and earn a lot of gems in tournaments!

Clubs, usually called guilds, are groups of players who pool their strengths together in order to compete against other clubs in the quest for rankings. It has been designed to bring a very funny social experience to CryptoChampion users.

The members of a club have their private chat to speak together within the club and can help each other in their progression.

A club is made of a maximum of 40 different users.

Within the club, there are four ranks: Member, Tactician and Leader.

Members

Members are the lower rank in the Club. Anyone joining is a member. You can use all the classic club features, but you don't have the rights in managing the club.

Tacticians

Tactician is a really important role. They can, with the help of the leader, decide the fighting strategy of the club fights, as explained below. There can be up to 3 tacticians per club.

Leaders

The leader is the owner of the club and is managing it. He can decide to grant the tactician role, as well as manage the treasury, and will be the one deciding how to make the club evolve.

Create or join a club

To create your own club, you must go to the Club's page and click on the "create your club" button. 40.000 mushrooms or 1000 gems are required to create a club (Tokens burned). Once created, you become the leader! You have now to choose a great name, choose the flag, make a description, and start inviting people to it using the invite link. You will be able to accept or deny applications received to join your club.

If you are not fancy creating your own club, you can also join an existing club by entering hits # in the research bar, or by choosing one of the clubs proposed on the club's page. To join a club, one of your champions should be at least level 10.

You can leave a club for another anytime you want!

To join a club, you will have to go to the club's page and send a request. Anyone can join a club if it is open and if there is still some spare place for you. If the club restricted access, only the club's leader and the tacticians have the right to accept or deny your application. Of course, the leader also has the right to ban you from the club.

Club's treasury

The club's treasury is managed by the leader only. Treasury is made of mushrooms.

Mushrooms are used mostly to participate in tournaments and to buy items for the fights.

Tournament fees are fixed, so extra treasury can be kept for the next tournament's fees, or to buy more items in order to be stronger.

Mushrooms in the treasury can be obtained from members' donations: By donating mushrooms, members are helping the club to progress. You can donate mushrooms using the donation button on the club page.

Also, the top 3 winners in the tournament are sharing the mushrooms pool made of every club's fee. 33% are going into the club's treasury, while 67% of the rewards are going into the club's members' wallets.

Club's tournaments

A season begins every weekend on Cryptochampion. The planning is online every Friday at 10:00 UTC timezone.

To participate in the tournament each club must pay the entry tickets of 10.000 mushrooms, and have a minimum of 6 Champions, at least level 10, registered.

Each member can register up to 3 Champions for the tournament (this means that a maximum of 90 Champions can be registered in a club). Every member can position its Champions in the Arena, but the Tactician and the Leader will have the opportunity to move/replace/remove/add Champions to fit with their fight strategy.

The leagues are fighting together in the same pool. On every victory, you accumulate league points. With enough league points at the end of each season, your club can be promoted into the upper league. In the inverse, if you lose too many points, the club's league will be downgraded.

Every club begins with the wood league. Following the wood, your club can evolve into Wood, Stone, Iron, Bronze, Silver, Gold, Diamond, Platinum, and Master League.

During a tournament, your club will fight against other clubs from the same league. 8 clubs are fighting in pools.

At the end of the tournament, the last 4 clubs are not rewarded and lose league points.

4th club is winning league points, permitting them to progress in the direction of the next League.

3rd club is winning more league points as well as 15% of the tournament pooled mushrooms

2nd club is winning more league points as well as 30% of the tournament pooled mushrooms

Top 1 club, which has won all the matches, is winning way more league points as well as winning 50% of the tournament pooled mushrooms.

(Note that 5% of pooled mushrooms are burned)

Having the best Champions in your Club will permit you to be rewarded as well as every one of your club mates. Win tournaments, win mushrooms, play-to earn!

Club fights

Placement strategy

Every member can position their Champions in the Arena, but the Tactician and the Leader will have the opportunity to move/replace/remove/add Champions to fit with their fight strategy.

Before the battles, the Leader can decide to spend treasury mushrooms to buy items (potions, hourglass, bandages...) that can be equipped on Members' Champions and used during the battles.

After deciding on the items and the placement, they save the strategy for the upcoming battles.

At the end of each battle and before the next one, the Tacticians and the Leader can, if they want to, modify the placement strategy and save it again.

Battles

Battles are, depending on the division, up to 40 vs 40 Champions. Equipment, weapons, spells, and pets equipped with Champions will be integrated into the fight. Any boost items will not be considered for the battle.

The team with the biggest sum of Champion's speed, begins the battle, beginning with the Champion which has the maximum speed.

Actions are working the same way as 1 vs 1 battle, but each Champion is playing one after another.

The fight continues until one of the clubs doesn't have any alive Champion. The other one wins the battle! (and grow up on the tournament ladder board)

Club's page

Every club has a personal page, which anyone can visit. Being a leader in the club grants you the access to modify information such as profile picture, flag, emoji, and description.

On this page, anyone can see the number of members, the league, the total trophies, and depending on the characteristics, send a request to join your club. Also, the leader's user page is shown.

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