Tokenomics
Last updated
Last updated
$CCG (Crypto Champion Gems) is the native currency, implemented in-game. This token is offering a state-of-the-art gaming experience.
You can spend your $CCG and mushrooms, the second game currency in the in-game Shop section to buy items, tournament tickets, skins, healing potions, and more! These items will help your champions to be the most ranked in the arena. Also, the tokens will be very useful to increase your champion's power, and so earn more tokens at the end of a fight.
Your tokens will also grant you powerful skills, like having the power of decision in the future of $CCG, receiving daily interest by staking, and minting new heroes/weapons to conquer the arena.
Any used $CCG in-game will be burned forever, decreasing the circulating supply over time and recalculating shop prices (Coming soon).
The token is a transferable representation of attributed governance and utility functions specified in the protocol/code of Crypto Champion Game and is designed to be used solely as an interoperable utility token in the game ecosystem.
Crypto Champion Gems ($CCG) is an ERC-20 governance token for the Crypto Champion universe. $CCG holders are meant to influence the future of the Arena in the Crypto Champion Game by signaling their support for upgrades to the ecosystem. In opposition to the in-game currency Mushrooms, $CCG governs the Crypto Champion ecosystem on a meta-level.
Leveraging βbuy-back-and-makeβ whereas $CCM has a technically unlimited supply (though mostly deflationary), $CCG is limited to a maximal supply of 300.000.000.
Like many governance tokens, $CCG also redistributes value within the ecosystem. For instance, the mentorship fee is paid partially in $CCG, which is subsequently added to the in-game treasury.
Note that this creates a similar buying pressure to the burning mechanism, $CCG is reallocated to be spent by the community instead. In-game purchases elaborate on the benefits of this βbuy-back-and-makeβ mechanism.
Since the value of $CCG is tied to the success of the Crypto Champion Game and ecosystem, it allows additional capital to enter without needing to hold Champion or play the game directly.
Another key mechanism at play is staking: $CCG holders can deposit their tokens for yield within the governance platform, improving the capital asset properties of $CCG (Coming soon). Additionally, staking rewards active participation, and gradually dilutes passive holders (with tokens in wallets or on exchanges).
Finally, $CCG can be used to incentivize specific actions that arenβt at the level of the game itself: from participating in public tournaments to governance votes or even generating the content, $CCG is a flexible tool to set incentives for the community to create value.
Total supply: 300.000.000 tokens, auto-burned
Liquidity pool: 100.000.000 tokens (locked 1 year and renewed through Unicrypt)
Staking rewards: 30.000.000 tokens (spent gradually over 24 months - 25% unlocked every 6 months)
Game functions/rewards: 60.000.000 tokens (spent gradually over 24 months - 25% unlocked every 6 months)
Team rewards: 50.000.000 tokens (spent gradually over 24 months - 12.5% unlocked every 3 months)
Partners: 30.000.000 (Locked 2 months - 25% unlocked every 6 months)
Marketing: 30.000.000 (33% on launch, then spent gradually over 3 years)
On each transaction, the smart contract is taking a 5% fee on buys, and 5% on sales which goes into the marketing (40%), and development 60%) which will be used to take the Crypto Champion Game and community to the top! These fees will fund a pool to increase the global marketing budget in eth and be spent to develop the game further, hiring new developers and expanding the team.
Staking (Coming soon): Hodlers rewarded! By depositing $CCG on the website or in-game you will receive staking rewards. Keep your $CCG, increase your $CCG, and diamond hands become stronger!
We are fully transparent! The whole game has been financed and developed from scratch by our developers since September 2021. Our business model is to pay our team mostly from optional paid membership from mobile in-app purchases (Skins, items, leagues...). Since there is no pre-sale for CCG, the team used their own funds to finance initial development, pool, and marketing. Profits from taxes are spent into marketing and development but is not used to reimburse money injected into the game and to pay the team.
Tokens are granted to the team to pay for their work every 3 months. These tokens are defined in the tokenomics and are of course locked. Finally, part of the NFT sales will be used to compensate for the upfront paid for developing the game and as a safety salary for the developers, artists, and company fees.
Having $CCG in your wallet is the best solution.
Advantages for the holders are multiple: Participation in airdrops, minting champions, staking, participation in votes, in-game interactions, getting more gems in fight, and more...
One last thing: A part of the in-app purchases on the Apple and Google stores will be used to buy back $CCG every month and be burned! This way, the $CCG supply will progressively decrease.
Mushrooms can be earned by playing the game. Once you earn them, you can spend them directly in-game.
Mushrooms are the fuel of CryptoChampion's internal economy. It can be used within the game to:
Upgrade weapons and stuff
Upgrade Items
Improve skills and spell
Upgrade pets
Create special tournaments/events
Buy items in the in-game shop
Make your NFT evolve
A lot more ...
Mushrooms can be earned daily through battles, quests, or various special events. The mushroom is an uncapped utility "token", that is to say, its supply grows as more players join the game, but also gets burned to regulate the total supply/of players in the game.
While the supply is variable, the in-game economy is based on the mushrooms, and so with the burning mechanism, they will become rarer over time.
Maybe, one day, the mushrooms could become a token ...